Kingdom hearts choices sword shield staff. For Kingdom Hearts III on the PlayStation 4, a GameFAQs message board topic titled "Question about best build in KH1 Final Mix". Kingdom hearts choices sword shield staff

 
For Kingdom Hearts III on the PlayStation 4, a GameFAQs message board topic titled "Question about best build in KH1 Final Mix"Kingdom hearts choices sword shield staff  Okay everything else; Take Shield, forsake Sword – Very even playthrough with a slight weakness in MP

Veemon reacted to this. The first set of choices determines Sora's strengths in combat. , Mom. 1. The choice you really need to make is going to be whether you want +2 Item Slots or want 3 MP instead of 2. If you. wiki. ZeroSora. As for stats, the choice should be between choosing the shield and staff. The shields of both versions of the arms quarter the arms of the kingdoms of England and Scotland, which united to form the Kingdom of Great Britain in 1707, and the Kingdom. My first question is when at the very beginning it asks you to choose between 3 items, which ones did you guys go for? *Sword. Other difficulties I take staff and drop sword. Staff is mage, and gets the highest base MP (and therefore highest magic/summon damage), and learns MP abilities earliest. Shown are the Support and Weapon abilities. This is only accessible after completing the Barbossa fight in Port Royal. And in KHI, MP not. The staff is meh. Kingdom Hearts; Sword,Shield,Staff; slyguy65 13 years ago #1. I chose the staff and when i was roxas i chose the middle struggle weapon. Since you say you're trying for a 100% game, I'd suggest option 1 for the item- and munny-farming potential, although, I chose option 2, myself. It swats at you, but you're faster, bludgeoning it with your staff. For Kingdom Hearts II on the PlayStation 2, a GameFAQs message board topic titled "whats better sword, shield , magic for the choices". I went for Sword and Shield. pick the first 3 to level up quickly the first 50 levels and slowly the last 50. The game is IMPOSSIBLE with the shield. There are three areas -- physical attacks, magical attacks, and defense -- represented by the sword, shield, and wand. Reset camera behind character (or center it on locked-on target) - RS (press) Hold to open shortcuts - LB. In terms of abilities they're all pretty balanced, you'll always get some great abilities early and have to wait a long time for some of the good ones. KH2. Merc123 12 years ago #7. Here are my thoughts. Getting rid of something is a KH1 only thing. Business, Economics, and Finance. The weapon you drop only affects your starting stats. Equip more to boost effect. Kingdom Hearts Weapons by tomyucho on DeviantArt from images-wixmp-ed30a86b8c4ca887773594c2. Most people say to go with either Strength or Defence. For the most part, yes it affects max stats, but only as much as it affects starting stats. Picking the shield gives you defensive abilities earlier which is great for proud's difficulty, and picking staff gives you a permanent mana boost which boosts your magic damage. 5 ReMIX. 5 Remix PlayStation 4 . If the Sword is picked, Sora will have a Strength stat of six, which is the highest possible at level one. For a speedrun, I think it's +Sword - Shield regardless of difficulty. Sword, Shield or Rod/Staff? Kingdom Hearts HD 1. There are two choices in KH2 but no sacrifices. . . The defensive abilities that picking shield gives you sooner are valuable on Proud mode, but I wouldn't recommend starting on that difficulty. 5 ReMIX. Shield is useful because of Second Chance, Leaf Bracer and Once More earlier than the others, while the Sword has more offensive abilities like Combo Boost earlier and the Staff has skills like Fire/Blizzard Boost. Below, watch us play Kingdom Hearts on PS4 — although we skipped over the sword, shield and staff portion, for everyone’s sake. I think I'm really "going magic" as I'm trying to implement more magic spells in my combos, that's what I meant. Also, emphasis on Combo- Attacks. If you want the strongest Sora, +Staff -Sword/Shield since you can synth boosts for attack/defense, but you can't synth to make up the lost MP. Ultima Weapon. ) If you chose either the Sword or Staff, you'd be stuck waiting until 99 or 65 respectively. Kingdom hearts 2 weapon choice. Most people opt to throw away the sword, but I gave up the staff and things went smoothly for me since I usually attack head-on instead of using magic. Either Staff-Shield or Shield-Sword works well. Shield for protection, Sword for might/strength (im blanking. Activity All Activity My Activity Streams . Craftable Or Upgradeable Via Synthesis. I don't think it effects anything but commands but i may be wrong. Beginning Kingdom hearts 1. BlackKnight92 15 years ago #2. Mp has the fewest amount of ways to increase and you need the Rod for the max possible amount of MP. You pick one to be a focus and one to sacrifice. At the very beginning of the game, you're given a choice of a sword, staff and a shield, which purport to have an effect on the path you'll take. Your summoning is average here. Shields (Vexen) Weapons. It compliments the instinctive way to play: hit stuff until you need to heal and don't die. Kingdom Hearts II. As obvious/predictable as it sounds, the Idea is that it gives you more varied Melee Options the fastest. Actually, the choice in KH2 only affects the order in which you get your abilities. While a lot of people seem to agree that the staff is the best choice (specially if you're playing. The extra MP does help you deal more damage, but being able to carry two more Elixirs into battle will technically keep you alive longer. Critical already gives you extra abilities like Finisher Plus and Reaction Boost. Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. Hence, it is recommended to give up the sword. Use the Circle Button to jump up onto the platforms and make your decisions using the X Button to confirm your selections. Sora's Abilities screen in Kingdom Hearts. I'd say Sword is harder than Rod. Xion is the Rank XIV member of the original Organization XIII as well as a member of the real Organization. Welcome to KH13. . While airborne, tilt and press to air dash in that direction and evade attacks. Each Station has a unique shade, depicts a specific set of characters, and has its own specific part in the tutorial. Any choice is good enough against Sephiroth and the other optional bosses. This is represented by three weapons: the sword, shield, and staff. BlackKnight92 15 years ago #2. Gluribus • Additional comment actions. KHII - Shield I know it's not the greatest choices, but for KH what I chose gives you the best beginning stats. KH1: I usually take Shield drop Sword on Proud. BUT now the same thing about using items to increase your strength and defense hold true for the shield to. (this game must be done twice, as you have to get less than that in order to progress through the Hundred Acre Wood) Clear Tigger's Giant Pot within 30 seconds. The game is pretty clear about what your choices mean here: You pick one to be a focus and one to sacrifice. For Kingdom Hearts on the PlayStation 2, a GameFAQs message board topic titled "shield/drop sword/night". The only difference is more AP which is useless with unchanging armor. This guide will aim to cover the best starting choices to make in Kingdom Hearts, including starting dream weapon choices and starting time of day, for both proud mode playthroughs as well as starting equipment. My Animal Crossing New Leaf Dream Address: 4600-4928-5867My 3DS Friend Code: 4511-0982-8017. CHRiesinger. Synthesize after collecting 58 Synthesize materials & required rare items. The first time, with the struggle bats, I chose the hand guarded struggle bat (defense+1). They are listed in the order of their earliest availability. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. I've been reading that going with shield is the best choice for a critical run, but in a proud run there's no finishing plus at the start and you've got tons more hp. i have no idea what i should be ive tried +sword -shield and +shield -sword and plus any tips to get trough the colessium. Sword is more conducive to maximizing your physical prowess early on, but you end up getting some helpful magic boosts later. Make smart choices in the beginning!. But since Shield gets more item slots than sword anyway it means that Shield is superior to the sword completely in long run by a little bit. I don’t ever recall trying the hard modes as a kid so it will be a new challenge, and as a grown-ass man I’d. What is your preferred Weapon choice (Sword, Staff, Shield) in Kingdom Hearts 1? Sword (take) -> Staff (discard) 20 Sword (take) -> Shield (discard). Again, this is just my opinion. These skills can either be active techniques which can be performed at the character's discretion, or passive upgrades which are always active and enhance the various stats or qualities of the character. Shield/Staff: You will have less powerful magic, but normal MP. The former is risky for obvious reasons and the. Which one is the best out the three S's and which struggle weapon. However the second one you choose will be a stat reduction. I'd say Sword is harder than Rod. Kingdom Hearts Keyblades by o0DemonBoy0o on DeviantArt from. Questions. Weapons. If you choose the staff, you learn magic boosting abilities earlier then if you would have chosen the sword or shield. Notify me about new: Guides. Invincible courage. Last updated2022/09/23. The Shield always gives the +2 Item Slots so choosing Sword. Prior to starting this run, you must make three choices: difficulty mode, level. 2. The weapon choice effects your starting stats and what abilities you learn at whatever level. 3. CryptoKingdom Hearts HD 1. On Day 118, Roxas goes on vacation at Twilight Town, and is invited to participate at Grandstander, using a Struggle Sword to do so. If you want to use the staff, I recommend using on a playthrough that isn't being played on proud mode, cause I did a playthrough like that (gave up the shield cause I didn't want to have piss-poor strength) and I got my ass. Avg Score 9 / 10. So the sword would be the best. 5 + II. See moreHome Strategy Guides Kingdom Hearts: Sword, Shield, or Staff (Which Is Best?) By Daniel Viegas Published Mar 30, 2021 Before. As an added bonus, this short guide can be also be used for the PlayStation 3. kingdom, kingdoms, shield. If you pick staff, you get it at level 90. Goofy makes a powerful blow with his shield; cost 10MP. Battle Abilities: Dodge Slash now has guard-properties while attacking, similar to Flash Step. And I forgot that I would be asked the mind-numbing question of which damn piece of equipment to. Board Topics. Staff/Sword:Summoning and Magic is really powerful, at the cost of your. Shield for protection, Sword for might/strength (im blanking on the term. Other than that, your choice decides the order in which you learn abilities. a Sword, a Shield, and a Staff. Shield: Sword: 84: 8: 51: 47: 49: 8: 3: Shield: Staff: 84: 8: 49: 48: 49: 8: 3: Note on the meaning. Sword users get 1 extra item slot compared to the staff and Shield gets 2 extra item slots compared to the staff. Status Updates. Attack vs defense is a bit harder of a choice. Log in to add games to your lists. A “kingdom” in biology is a classification of living things. Vitality - You start with 120 HP and 100 MP. AngelosTheHero 8 years ago #3 It's a tie between the Dream Shield and the Dream Rod; the Dream Sword gives you a whopping one point of strength compared to the others, and although it has one more item slot compared to the Dream Rod, the Dream. This is the one I use most often; Take Staff, forsake Sword – Pure even throughout the stats, but. On his first day at the Simulated Twilight Town, Roxas is given the chance to choose one of three different styles of Struggle Bat prior to. Confirm - A. The biggest change, however, is that the weapon you choose dictates the order you learn abilities - going with the Shield will let you learn defensive. [deleted] • 5 yr. On harder difficulties, it's a choice between the usual Staff or the Shield (if I want early access to defensive abilities). Sign in with the following networks. Adjust camera - Right analog stick. It's all based upon what weapon you choose in the beginning when you're playing Roxas. What do you want outta life? If you choose the first options, your journey will begin at dawn; The kingdom is the third taxonomic rank in the biological classification system. CryptoWhat you choose has no bearing on anything in the game, including learning new abilities. The main reason why players should choose the Sword over the Shield and Staff is the stats Sora has at the beginning of the game. melvinmelon123 12 years ago #2. Initial choices: Normal, +Sword, -Shield, Night Kingdom Key Ultima Weapon Ultima Weapon* Max HP 84 Max HP 84 Max HP 102 Max MP 8 Max MP 10 Max MP 13 Max AP 48 Max AP 48 Max AP 57 STR 72 STR 81 STR 87 DEF 64 DEF 64 DEF 70 Items: 7 Accessories: 3 Abilities: 31 ROD. Yah rod is generally seen as the best choice to make. Taking the Sword or Shield will have you start with 2 MP and finish the game with 8 MP. I always choose the shield and drop the sword. If you drop shield your attack becomes 5 and defense becomes 1. I always pick the shield and toss the staff, and I always choose the "dead of night" level-up speed. dfj3xxx. In KH1, I picked Shield and dropped Wand because the magic isn't exactly a powerhouse like it is in later games, and I appreciate the larger health pool for how much damage Sora can take early on. The Staff is the weapon of choice for Donald DuckIn Kingdom Hearts these are generally divided between rods which give Donald MP bonuses and enhance his magical strength and hammers which enhance his physical strength at the cost of his maximum MP. Technically +Staff/-Sword is the best in the end since you will permanently have 2 more MP than if you chose the other options, but the beginning of the game is noticeably. So the sword would be the best. Pawn: Bailey Jay: Fighter with Scather/Challenger (lvl 200) : Arisen: Kylo Ren. Shield = Defensive abilities earlier. In the intro, you can fight using the staff, sword, or shield. Posted July 12, 2015. Menu. Your choice of weapon at the start of the Prologue (Sword/Shield/Staff) affects a few things like stat growth and how many items/accessories you can equip. Sword is chosen at the. History Prehistory and Romans. For Kingdom Hearts on the PlayStation 2, a GameFAQs message board topic titled "What choices did you make in the beginning?" - Page 2. Most people say to go with either Strength or Defence. There are two choices in KH2, but no sacrifices. I don't think it effects anything but commands but i may be wrong. Cheats. Answer all the top questions, you level up faster until lvl 50, answer the middle it’s balanced and answer the bottom you level up faster after level 50. I'll give you reasons for each: SWORD: A lot more damage earlier in the game. Never pick the Sword unless you're going for a quick run-through of the game. Staff as the weapon of choice; Sword as the weapon to throw away (see below for further info). I used to always pick the sword as that is sort of the “cannon” choice. Since you say you're trying for a 100% game, I'd suggest option 1 for the item- and munny-farming potential, although, I chose option 2, myself. The Outer Worlds skillfully emphasizes choice and character development in a variety of familiar ways. Still pending: +Sword, -Rod; +Rod, -Shield; +Shield, -Rod. Choose Sword - reject Shield or Choose Sword - reject Staff I have numerous save games from that playthrough. A sword of terrible destruction. Probably the club for attack is the best for level 1. The second question is obviously the classic Sword, Shield or Staff choice. Equip more to entire party to boost effect: N/A MP Rage 2: Recover MP whenever you're hit in battle. Kingdom Hearts. In end-game, you’ll have two more strength than the other builds but that’s only at Level 100. If you chose the shield, you'll get it at level 85. Experiment with every tool available to you. No but it affects the damage you deal to the mushrooms. Sometimes zero effort is 100% effortUltima Weapon. Dream Rod. The defense abilities early on make a huge difference at the coast of weaker endgame magic. hatok. ago. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. Sword is probably the worst choice in a 100% run as it has no end game advantage over the other 2 choices. The shield. Against all odds and with big brass balls I became a historian and a savior. Leaf Bracer makes you invincible when you use Cure, which is huge. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. From left to right: Struggle Wand, Magic +1. You get combat abilities earlier if you choose the sword, defensive abilities if you choose the shield, and magic buffs if you choose the staff. I usually sacrifice it. Author videogamefreak. Max MP: 4. ) it all comes tumbling down, tumbling down. Shield is "tank" path, and gets highest base defense and most in-combat item slots, and learns defensive abilities earliest. The Desire and Power choices in the Prologuein Kingdom Hearts 3 affect Sora's stats and abilities. Thankfully the choice of Sword, Staff, or Shield at the beginning of the game means that each run can still be a very different experience. Yeah, the choices here aren't nearly as game changing as they were in the original KH; All I can really mention is if you're into synthesis, you may wanna avoid the. Weapons possess their own base attributes, and add them to the attributes of the wielder. For the uniformed: Whichever weapon you pick first will give you an extra point to either Strength, Defense, or MP. Level-up ability order is a. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. For example, 1st choice: Magic Rod 2nd choice: Shield Leftover. This of course means Staff users are utlimately the strongest Sora though. What choices did you make in the beginning? xXMythieXx 13 years ago #1. DSkillz (Topic Creator) 13 years ago #2. Difficult modes also effect how you unlock the endings. NEVER. Not very important, but I think people generally go with Strength or Defense. Early stats are determined in two choices, picking a Struggle weapon on 1st Day and how much munny is earned on 2nd Day. Staff or shield are still probably the best options but you can still pick the sword to make that early/mid game keyblade. The Staff gets both of these). The sword, the shield, and the staff have been a staple of the main story games that shape gameplay so Im assuming theyll come up again in Kh3. 5 + II. In truth, your pick just seems to affect the. In the opening of the game, you’ll have a choice between three weapons, the Sword, Shield, or Staff. Sword is more conducive to maximizing your physical prowess early on, but you end up getting some helpful magic boosts later. R. The Dream weapon affects abilities. Whichever weapon you choose will determine what kinds of abilities you will begin learning. Staff is a terrible choice now, the abilities you get early are basically only good for cheese strategies and minigames, and the elemental boosts are pretty much only relevant for endgame anyway. Enhances magic to increase damage dealt with blizzard-based attacks by 20%. Also, emphasis on Combo- Attacks. I usually drop the Sword; the Defense drop makes it much easier for late-game enemies to kill you, and being stuck at 1 AP at the start of the game can seriously limit your options. The discarded item decreases that particular stat. Sword always yields the weakest Sora long run, well technically tied with shield actually but again Shield has an extra item slot. I always pick sword give up staff for my first run. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. wixmp. Then read further on. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. #1 I just had a random urge to play the original Kingdom Hearts. My Station of Awakening: Kingdom Hearts by BaloWalloworld on DeviantArt from images-wixmp. Choosing the sword improves his attack, shield improves his defense and staff, obviously, improves his magic abilities. Union X however places Roxas in Speed while Axel in Strength whenever the trio's medals are released together. Then, you can pick the rod for Fire or the shield for Round Blitz, depending on your tastes. More of a glass cannon since my defense is 2 lower than usual but it helps me learn. If you choose the shield, you will have 2 more item slots by level 100, whereas with the staff, you will have 2 extra MP. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "can't decide between +staff/-shield or +staff/-sword" - Page 2. Magic: Gives you +1 MP (only way. I think Rod is the best choice for those who know the deeper mechanics of KH1, but if it's your first time doing Proud Mode, I think survival is more. 5 + 2. Also, picking the sword and dropping the shield while playing on. Veemon reacted to this. You can discard either the Sword or Shield, but I say discard the Sword for the most balanced options, as you'll be wanting that Defense for the beginning. So Shield and Sword have the same strength, defense, and magic caps but Shield gets one additional item slot. Veemon reacted to this. Depends on your playstyle. This is shown in the table below. About the choices (Sword/Shield/Staff) that speedruns choose, the answer is kinda variable depending on the run. When I started the game in the snow white vitral it appeared a staff, a shield and a sword I choosedThe next choice comes from whether you want the power of the Warrior, the Guardian or the Mystic. How the choice affects the game. The best weapon to choose at the start of Kingdom Hearts is the Dream Shield. You can also use the Right Analog Stick to move the game’s camera. My second question is when you get to Destiny Island; Tidus, Selphie, and Wakka, ask you different questions. Never pick the Sword unless you're going for a quick run-through of the game. So at the start of the game, like in many other KH games, you pick from the Sword, Shield and Staff. This is the one I use most often; Take Staff, forsake Sword – Pure even throughout the stats, but. A staff of wonder and ruin. Fuck yourself. which should I choose. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. The final heartless waves at lv1 are already almost near impossible. ". Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. Just like the first question youll have 3 options for the second question. Which one you pick solely determines what abilities you learn from leveling up. I myself would pick the sword, because I prefer strength over magic and defense, but pick the one that fits your play style (playing offensively, defensively, or using magic a lot). There's nothing like that in this run. Thing is, every ability you get from. I generally choose the shield. Sora: Default. It is the WORST thing. Posted July 12, 2015. 5 ReMIX PlayStation 3. What are the best choices to go for in the PS4 version of Kingdom Hearts 1?? PlayStation 4 PlayStation 4. This is the same as choosing between the Staff, Shield and Sword and effects which abilities Sora will get as he levels up. 291K subscribers in the KingdomHearts community. Start at lv1, then 33 level ups each for the three. Abilit. P. The first is a struggle weapon, which gives +1 to a stat. The Dream Sword (ソードオブドリーム, Sōdo obu Dorīmu?, lit. Which Starting Weapon is the Best in Kingdom Hearts: Final Mix? The best weapon to choose at the start of Kingdom Hearts is the Dream Shield. 6,413. The shield. I'd also experiment with abilities you learn to find out what you like and dislike, and make sure to manage AP effectively. Merc123 12 years ago #7. Would sword be a better choice, or does it really not matter on proud? FC: 3394-4606-3215. Dec 23, 2021The shield and sword only give 1 extra point in there stats, and while that's TECHNICALY the same with staff, 1 magic point is incredibly more useful. It's the only way to go, really. Kingdom Hearts is an action RPG published and developed by Squaresoft,. Both the Kingdom Hearts Keychain Dream Sword & Dream Rod & Dream Shield set and Kingdom Key & Mage’s Staff & Knight’s Shield set are available for pre-order on the Square Enix North American. Note: These are the stats that come when you pick the Staff and drop the Sword. They are listed in the order of their earliest availability. Oh and I take back dropping the sword. Even if your not a magic user, by giving up the sword instead of the staff, you lose a lil bit of strength but you start off with 2 extra AP. 20 votes, 11 comments. 2nd. This updated version contained a surprising number of changes involving different aspects of content. ago. Overall, go with the Shield. The back has adjustable straps and handles to allow for many different holding positions. I chose both swords and silver crowned @lv1 2 weeks ago in JP version. The difference between +Sword and +Rod is that Sword gets a few points in Power (that can be made up with the use of Power Ups) and an additional item slot over Rod (+Shield gets +2 slots over Rod), and Rod gets 2 extra MP that can never be gained any other way. Besides attacking, Shields can be used to block attacks. But abilities are the big deal and, agreed, shield is probably the best choice in that regard. The sword represents a melee focus. Which one is good, dusk dawn or midday? I’m doing a story, speed run for the game and I already chose shield and gave up sword? But I’m stuck on which one I should choose for level progression. A few beginning choices tips-. I don't choose it to have or to sacrifice. Second Chance is the most useful ability in the game. Being different. Each has a different advantage for the player throughout the rest of the. Claw Blades. By picking up. Shield gives guard early on and lots of defense bonuses. maths practical book class 12 hsc solutions science pdf; emotionally dependent on someone; georgia senate candidates 2022; kibo hut to uhuru peak distanceFor Kingdom Hearts HD I. 0 0. 10,708 posts. The Sword, Shield, and Staff unlock abilities at different levels as Roxas (and eventually Sora) level up. You can opt to switch it between Auto or Manual based on your preference. If you are a physical fighter, take the Shield give up the Sword. erans0 • 1 min. Here's some examples I remember. For example, 1st choice: Magic Rod 2nd choice: Shield. While Staff and lose Shield is arguably the hardest way to start the game. Choose one to. For the most part, yes it affects max stats, but only as much as it affects starting stats. if we go by game feats, the Sea salt trio are honestly the hardest trio to rank in terms of fighting style. GaleErick 2 yr. After the opening cutscene you take control of Sora for the first time. Kingdom Hearts Melody of Memory characters. You're about to get your Keyblade, but first, you gotta…So, the general consensus is: Sword: Best for fighting end game bosses but raising the character is harder from the middle game and up. Kingdom Hearts 3 Starting Choice Guide from Dec 13, 2021 · essentially somewhere in the middle of the two above starting choices, rather than the 100 hp/100 mp blend that it sounds like. Please see the KH2: Mechanics page for a full list of these abilities and when they unlock. 5 Remix for the PlayStation 4, we have decided to offer you a short guide which explains the benefits and consequences of the initial choices that you will make during Kingdom Hearts Final Mix HD. Young clueless me would always pick sword and drop staff. You are required to make two very important choices within the first few minutes of the game. Posted by u/semajniN - 11 votes and 25 comments Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar.